
The Child in Videogames : From the Meek, to the Mighty, to the Monstrous
by Emma Reay
Title:
The Child in Videogames : From the Meek, to the Mighty, to the Monstrous
Author:
Emma Reay
Format:
Hardback
Number of pages:
222 pages, 3 Illustrations, color; 2 Illustrations, black and white
Publisher:
Springer Nature B.V.
ISBN-13:
9783031423703
EAN:
9783031423703
Classifications:
Literature: history and criticism
Weight (g):
558
Dimensions (mm):
157 x 220 x 21
Publication Country:
United Kingdom
Language:
English
Condition:
New
Description
Drawing across Games Studies, Childhood Studies, and Children's Literature Studies, this book redirects critical conversations away from questions of whether videogames are 'good' or 'bad' for child-players and towards questions of how videogames produce childhood as a set of social roles and rules in contemporary Western contexts. It does so by cataloguing and critiquing representations of childhood across a corpus of over 500 contemporary videogames. While child-players are frequently the topic of academic debate - particularly within the fields of psychology, behavioural science, and education research - child-characters in videogames are all but invisible. This book's aim is to make these child-characters not only visible, but legible, and to demonstrate that coded kids in virtual worlds can shed light on how and why the boundaries between adults and children are shifting.










